Update 01.054 - Bugfixing #1

Dieses Thema im Forum "Spiele News" wurde erstellt von TheOriChau, 31. Oktober 2014.

  1. TheOriChau

    TheOriChau Administrator Teamsklave Aktiver Benutzer

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    Summary
    This week?s update includes the first batch of bugfixing. As we already informed you last week, Space Engineers is entering into a temporary stabilization period where we will focus only on bug fixing and stabilization of the things that are already in the game. This is just a temporary transition period that will last for a few weeks. There are still many big and important features to be added, but first we want to make sure that the game is free of bugs and in a much more stable state.

    While waiting for the new features to come again in the game, it is a good time now, in case you haven?t done already, to start using and experimenting with the mods that our modders have created. For this, we have prepared a small video for you with selected mods created in Space Engineers.



    List of Mods:
    - Industrial Thruster / Ecto Sage: http://steamcommunity.com/sharedfiles/filedetails/?id=318305397&searchtext=
    - SektanSky v1.0 / Sektan: http://steamcommunity.com/sharedfiles/filedetails/?id=305108339&searchtext=
    - Damageindicator / STORM: http://steamcommunity.com/sharedfiles/filedetails/?id=332491557&searchtext=
    - SANCHINCORP(hoverbike) / sanchindachi666: http://steamcommunity.com/sharedfiles/filedetails/?id=296661800&searchtext=
    - Automated Inventory Sorting / tyrsis: http://steamcommunity.com/sharedfiles/filedetails/?id=321588701&searchtext=
    - Gesture Pack / Virakotxa: http://steamcommunity.com/sharedfiles/filedetails/?id=303948455&searchtext=
    - Command Console Pack / kolt16: http://steamcommunity.com/sharedfiles/filedetails/?id=304571628&searchtext=
    - S Guns Rocket Launcher / Sektan: http://steamcommunity.com/sharedfiles/filedetails/?id=333093940&searchtext=
    - Docking Ring / Darth Biomech: http://steamcommunity.com/sharedfiles/filedetails/?id=294619787&searchtext=
    - SANCHINCYBORGS / sanchindachi666: http://steamcommunity.com/sharedfiles/filedetails/?id=296683251&searchtext=

    Features
    There are no new features this week

    Fixes
    - fixed major lag/freeze after drilling any asteroid
    - fixed groups disappearing when player left the server
    - fixed gatling gun damage is too soft
    - fixed assembler co-operate mod unchecking itself in multiplayer
    - fixed sound levels resetting after loading the map
    - fixed exploding piston after grinding it on small ship
    - fixed crash when exporting a model from the game
    - fixed crash when pasting grid with mods that you don't have
    - fixed advanced rotor staying in control panel
    - fixed various crashes when player was shooting
    - fixed mass blocks acting weird on dedicated server
    - fixed large reactor model being too small
    - fixed music issues when loading a map
    - fixed issues where player could not place a block
    - fixed performance drop issue with many turrets
    - fixed not being able to reload reloadable rocket launcher from the front
    - fixed emissivity for spotlight block
    - fixed issue with choosing reloadable rocket launcher in toolbar
    - fixed bullets having no visible particle effect
    - fixed placing light armor block under interior light on platform
    - fixed missing particle effect when player is welding
    - fixed remote control not working when ship flights over 250m away from the platform (DS)
    - fixed unfinished assemblers unmarked in production menu
    - fixed pressing "Y" shuts off all reactors regardless of ownership and sharing
    - fixed re-spawn ships not being deleted after logout
    - fixed connector keeps disconnecting
    - fixed missing aiming dot for missile launchers on large grids
    - fixed texture issue on small reactors
    - fixed question about ownership in re-spawn screen
    - fixed missing audio files message in logs
    - fixed joining issues when character died
    - fixed wrong size of the floating objects
    - fixed warheads exploding but doing no damage
    - fixed collision with attached parts in 3rd person view
    - fixed broken piston while deleting the top part in some situations (creative mode)
    - fixed master assembler pulling small amounts of material
     

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