Upcoming Version: 182.0 (DEPLOYING!)
* Approximate additional 10% GPU perf gain on Shader Model 4 pipeline specifically (it was doing a bunch of GPU work that was not applicable to SM4)
* Full Stone Structure Tier!
* Major client loading speed improvements
* Environment foliage rendering performance improvement
* New Primitive-Only Official Servers! Only stuff available that you might actually find in caveman-era tech, for role-playing fun. PvP, PvE, and PvP Hardcore in North America, EU, and OC. If players like this and the servers get crowded, we can add more :)
* Finally fixed the remaining Tamed-Megalodon/Swimmer beaching-death case -- thank you RightHand
* Fixed issue with flying dinos losing Oxygen when they got "near" the water surface
* Auto-Turrets damage vs dinos increased by 3x
* Ichthyosaurus can now fit thru dino gates
* Crop plot yields increased 50% and max # of crop items on them increased by 300%
* You can now drag item stacks that will make you overweight onto your inventory -- it will now only drag the portion of the stack that can fit in your inventory, rather than not allowing the drag operation at all.
* Turret aim against big dinos (i.e. Rex) is now fixed
* You can no longer "respawn" in Hardcore by reconnecting to server
* HarvestHealthMultiplier should finally work on your custom servers :)
* Linux client: fullscreen at non-native resolutions now scales properly
* Restored the previous "overdamage" of Harvestable Resources, while we work in the coming days on a new balance for per-Dino Resource Harvesting multipliers -- unofficial servers can enable the limiting optionally with "ClampResourceHarvestDamage=true"
* Fixed Shark spawn percentages (may take some time to have effects on existing servers, since the increased Shark population won't immediately despawn. Go Shark Hunting to clear 'em out
. More Dolphins, and far less Sharks.
* Fixed Linux Server socket termination crash -- thank you to Steam user 'Beast' for tracking it down :)
* Fixed mod maps not automatically downloading when connecting to a server hosting a mod
* Mod makers can now override the minimap and spawn regions
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